◆ QuakeAreaFetcher()
| QuakeAreaFetcher::QuakeAreaFetcher |
( |
float | start_x, |
|
|
float | end_x, |
|
|
float | start_z, |
|
|
float | end_z ) |
|
inline |
◆ draw_event()
◆ draw_frame()
| virtual void QuakeAreaFetcher::draw_frame |
( |
DrawLoopEnv & | e | ) |
|
|
inlinevirtual |
◆ event()
◆ frame()
| virtual void QuakeAreaFetcher::frame |
( |
MainLoopEnv & | e | ) |
|
|
inlinevirtual |
◆ get()
| virtual int QuakeAreaFetcher::get |
( |
| ) |
const |
|
inlinevirtual |
◆ set()
| virtual void QuakeAreaFetcher::set |
( |
int | t | ) |
|
|
inlinevirtual |
The documentation for this class was generated from the following file: