GameApi 28
Library used by GameApi Builder tool
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SortPTS Class Reference
Inheritance diagram for SortPTS:
Collaboration diagram for SortPTS:

Public Member Functions

 SortPTS (PointsApiPoints *pts)
void Collect (CollectVisitor &vis)
void HeavyPrepare ()
virtual void Prepare ()
virtual void HandleEvent (MainLoopEvent &event)
virtual bool Update (MainLoopEnv &e)
int MaxNumPoints () const
virtual int NumPoints () const
virtual Point Pos (int i) const
virtual unsigned int Color (int i) const
Public Member Functions inherited from PointsApiPoints
virtual Vector Normal (int i) const
virtual bool has_changed () const
virtual Point Start (int i) const
virtual Point End (int i) const
virtual ~PointsApiPoints ()
Public Member Functions inherited from CollectInterface
virtual ~CollectInterface ()
virtual int NumBlocks () const
virtual void FirstFrame ()

Constructor & Destructor Documentation

◆ SortPTS()

SortPTS::SortPTS ( PointsApiPoints * pts)
inline

Member Function Documentation

◆ Collect()

void SortPTS::Collect ( CollectVisitor & vis)
inlinevirtual

Implements CollectInterface.

◆ Color()

virtual unsigned int SortPTS::Color ( int i) const
inlinevirtual

Implements PointsApiPoints.

◆ HandleEvent()

virtual void SortPTS::HandleEvent ( MainLoopEvent & event)
inlinevirtual

Reimplemented from PointsApiPoints.

◆ HeavyPrepare()

void SortPTS::HeavyPrepare ( )
inlinevirtual

Implements CollectInterface.

◆ MaxNumPoints()

int SortPTS::MaxNumPoints ( ) const
inlinevirtual

Reimplemented from PointsApiPoints.

◆ NumPoints()

virtual int SortPTS::NumPoints ( ) const
inlinevirtual

Implements PointsApiPoints.

◆ Pos()

virtual Point SortPTS::Pos ( int i) const
inlinevirtual

Implements PointsApiPoints.

◆ Prepare()

virtual void SortPTS::Prepare ( )
inlinevirtual

Reimplemented from PointsApiPoints.

◆ Update()

virtual bool SortPTS::Update ( MainLoopEnv & e)
inlinevirtual

Reimplemented from PointsApiPoints.


The documentation for this class was generated from the following file: