GameApi 28
Library used by GameApi Builder tool
Loading...
Searching...
No Matches
SurfacePoints Class Reference
Inheritance diagram for SurfacePoints:
Collaboration diagram for SurfacePoints:

Public Member Functions

 SurfacePoints (std::vector< Point > *points, std::vector< unsigned int > *color)
void Collect (CollectVisitor &vis)
void HeavyPrepare ()
void Prepare ()
virtual int NumPoints () const
virtual Point Pos (int i) const
virtual unsigned int Color (int i) const
 ~SurfacePoints ()
Public Member Functions inherited from PointsApiPoints
virtual void HandleEvent (MainLoopEvent &event)
virtual bool Update (MainLoopEnv &e)
virtual int MaxNumPoints () const
virtual Vector Normal (int i) const
virtual bool has_changed () const
virtual Point Start (int i) const
virtual Point End (int i) const
virtual ~PointsApiPoints ()
Public Member Functions inherited from CollectInterface
virtual ~CollectInterface ()
virtual int NumBlocks () const
virtual void FirstFrame ()

Constructor & Destructor Documentation

◆ SurfacePoints()

SurfacePoints::SurfacePoints ( std::vector< Point > * points,
std::vector< unsigned int > * color )
inline

◆ ~SurfacePoints()

SurfacePoints::~SurfacePoints ( )
inline

Member Function Documentation

◆ Collect()

void SurfacePoints::Collect ( CollectVisitor & vis)
inlinevirtual

Implements CollectInterface.

◆ Color()

virtual unsigned int SurfacePoints::Color ( int i) const
inlinevirtual

Implements PointsApiPoints.

◆ HeavyPrepare()

void SurfacePoints::HeavyPrepare ( )
inlinevirtual

Implements CollectInterface.

◆ NumPoints()

virtual int SurfacePoints::NumPoints ( ) const
inlinevirtual

Implements PointsApiPoints.

◆ Pos()

virtual Point SurfacePoints::Pos ( int i) const
inlinevirtual

Implements PointsApiPoints.

◆ Prepare()

void SurfacePoints::Prepare ( )
inlinevirtual

Reimplemented from PointsApiPoints.


The documentation for this class was generated from the following file: