GameApi 28
Library used by GameApi Builder tool
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TimeFetcher2 Class Reference
Inheritance diagram for TimeFetcher2:
Collaboration diagram for TimeFetcher2:

Public Member Functions

 TimeFetcher2 (GameApi::EveryApi &ev)
virtual void draw_event (FrameLoopEvent &e)
virtual void draw_frame (DrawLoopEnv &e)
virtual void event (MainLoopEvent &e)
virtual void frame (MainLoopEnv &e)
void set (float t)
float get () const
Public Member Functions inherited from Fetcher< float >
virtual ~Fetcher ()

Constructor & Destructor Documentation

◆ TimeFetcher2()

TimeFetcher2::TimeFetcher2 ( GameApi::EveryApi & ev)
inline

Member Function Documentation

◆ draw_event()

virtual void TimeFetcher2::draw_event ( FrameLoopEvent & e)
inlinevirtual

Implements Fetcher< float >.

◆ draw_frame()

virtual void TimeFetcher2::draw_frame ( DrawLoopEnv & e)
inlinevirtual

Implements Fetcher< float >.

◆ event()

virtual void TimeFetcher2::event ( MainLoopEvent & e)
inlinevirtual

Implements Fetcher< float >.

◆ frame()

virtual void TimeFetcher2::frame ( MainLoopEnv & e)
inlinevirtual

Implements Fetcher< float >.

◆ get()

float TimeFetcher2::get ( ) const
inlinevirtual

Implements Fetcher< float >.

◆ set()

void TimeFetcher2::set ( float t)
inlinevirtual

Implements Fetcher< float >.


The documentation for this class was generated from the following file: