GameApi 28
Library used by GameApi Builder tool
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Font.hh File Reference
#include "Effect.hh"
#include "GraphI.hh"
#include <vector>
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Classes

struct  Path3d2
struct  Path2d2
struct  Loop2
class  Visitor2
class  Parser
class  FontCharacter
struct  Font
class  FontCharacterModifiable
class  DynamicFontCharacter
struct  DynamicFontCharacter::Data
class  DynamicFont
struct  DynamicFont::Data
class  ChooseColorFunction
class  ScaleFont
struct  FontCharacterImpl

Functions

BufferRef RenderFont (Font *font, Array< int, int > &text, int zoomlevel)

Function Documentation

◆ RenderFont()

BufferRef RenderFont ( Font * font,
Array< int, int > & text,
int zoomlevel )