|
GameApi 28
Library used by GameApi Builder tool
|


Public Member Functions | |
| ChooseScreen (float left_x, float right_x, int min_screen, int max_screen, Matrix &m) | |
| virtual void | draw_event (FrameLoopEvent &e) |
| virtual void | draw_frame (DrawLoopEnv &e) |
| virtual void | event (MainLoopEvent &e) |
| virtual void | frame (MainLoopEnv &e) |
| void | set (int t) |
| int | get () const |
| Public Member Functions inherited from Fetcher< int > | |
| virtual | ~Fetcher () |
|
inline |
|
inlinevirtual |
Implements Fetcher< int >.
|
inlinevirtual |
Implements Fetcher< int >.
|
inlinevirtual |
Implements Fetcher< int >.
|
inlinevirtual |
Implements Fetcher< int >.
|
inlinevirtual |
Implements Fetcher< int >.
|
inlinevirtual |
Implements Fetcher< int >.