GameApi 28
Library used by GameApi Builder tool
Loading...
Searching...
No Matches
SubmitML Class Reference
Inheritance diagram for SubmitML:
Collaboration diagram for SubmitML:

Public Member Functions

 SubmitML (GameApi::Env &env, GameApi::EveryApi &ev, MainLoopItem *item, TextureID *left, TextureID *right, bool invert, bool translate)
void Collect (CollectVisitor &vis)
void HeavyPrepare ()
void Prepare ()
virtual void execute (MainLoopEnv &e)
Matrix ConvertMatrix (const vr::HmdMatrix34_t &pose)
virtual void handle_event (MainLoopEvent &e)
virtual std::vector< int > shader_id ()
Public Member Functions inherited from MainLoopItem
virtual ~MainLoopItem ()
virtual void logoexecute ()
virtual void FirstFrame ()
virtual bool ReadyToPrepare () const
virtual void destroy ()
virtual void set_vars (std::map< std::string, std::string > vars)
virtual std::map< std::string, std::string > get_vars () const
Public Member Functions inherited from CollectInterface
virtual ~CollectInterface ()
virtual int NumBlocks () const

Constructor & Destructor Documentation

◆ SubmitML()

SubmitML::SubmitML ( GameApi::Env & env,
GameApi::EveryApi & ev,
MainLoopItem * item,
TextureID * left,
TextureID * right,
bool invert,
bool translate )
inline

Member Function Documentation

◆ Collect()

void SubmitML::Collect ( CollectVisitor & vis)
inlinevirtual

Implements MainLoopItem.

◆ ConvertMatrix()

Matrix SubmitML::ConvertMatrix ( const vr::HmdMatrix34_t & pose)
inline
Here is the caller graph for this function:

◆ execute()

virtual void SubmitML::execute ( MainLoopEnv & e)
inlinevirtual

Implements MainLoopItem.

◆ handle_event()

virtual void SubmitML::handle_event ( MainLoopEvent & e)
inlinevirtual

Implements MainLoopItem.

◆ HeavyPrepare()

void SubmitML::HeavyPrepare ( )
inlinevirtual

Implements MainLoopItem.

◆ Prepare()

void SubmitML::Prepare ( )
inlinevirtual

Implements MainLoopItem.

◆ shader_id()

virtual std::vector< int > SubmitML::shader_id ( )
inlinevirtual

Reimplemented from MainLoopItem.


The documentation for this class was generated from the following file: