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GameApi 28
Library used by GameApi Builder tool
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#include <GraphI.hh>


Public Member Functions | |
| virtual | ~ShaderI2 () |
| virtual void | set_inner (int num, std::string value)=0 |
| virtual std::string | get_webgl_header () const =0 |
| virtual std::string | get_win32_header () const =0 |
| virtual std::string | get_webgl_function () const =0 |
| virtual std::string | get_win32_function () const =0 |
| virtual Bindings | set_var (const Bindings &b)=0 |
| virtual std::string | get_flags () const =0 |
| virtual std::string | func_name () const =0 |
| virtual void | execute (MainLoopEnv &e)=0 |
| virtual void | handle_event (MainLoopEvent &e)=0 |
| Public Member Functions inherited from CollectInterface2 | |
| virtual | ~CollectInterface2 () |
| virtual void | Collect (CollectVisitor2 &vis)=0 |
| virtual void | HeavyPrepare ()=0 |
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inlinevirtual |
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pure virtual |
Implemented in EmptyShaderI, GenericAnimShaderI, PhongFragment, PhongVertex, and SHIWrapper.

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pure virtual |
Implemented in EmptyShaderI, GenericAnimShaderI, PhongFragment, PhongVertex, and SHIWrapper.

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pure virtual |
Implemented in EmptyShaderI, GenericAnimShaderI, PhongFragment, PhongVertex, and SHIWrapper.

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pure virtual |
Implemented in EmptyShaderI, GenericAnimShaderI, PhongFragment, PhongVertex, and SHIWrapper.

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pure virtual |
Implemented in EmptyShaderI, GenericAnimShaderI, PhongFragment, PhongVertex, and SHIWrapper.

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pure virtual |
Implemented in EmptyShaderI, GenericAnimShaderI, PhongFragment, PhongVertex, and SHIWrapper.

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pure virtual |
Implemented in EmptyShaderI, GenericAnimShaderI, PhongFragment, PhongVertex, and SHIWrapper.

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pure virtual |
Implemented in EmptyShaderI, GenericAnimShaderI, PhongFragment, PhongVertex, and SHIWrapper.

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pure virtual |
Implemented in EmptyShaderI, GenericAnimShaderI, PhongFragment, PhongVertex, and SHIWrapper.

Implemented in EmptyShaderI, GenericAnimShaderI, PhongFragment, PhongVertex, and SHIWrapper.
