GameApi 28
Library used by GameApi Builder tool
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TunnelMatrices Class Reference
Inheritance diagram for TunnelMatrices:
Collaboration diagram for TunnelMatrices:

Public Member Functions

 TunnelMatrices (GameApi::Env &env, GameApi::EveryApi &ev, std::vector< FaceCollection * > faces, std::vector< Movement * > moves, std::string url, std::string homepage, Material *mat)
void Collect (CollectVisitor &vis)
void HeavyPrepare ()
void Prepare ()
virtual void execute (MainLoopEnv &e)
void handle_instance (MainLoopEnv &e, int depth, int i, Matrix m)
virtual void handle_event (MainLoopEvent &e)
virtual std::vector< int > shader_id ()
Public Member Functions inherited from MainLoopItem
virtual ~MainLoopItem ()
virtual void logoexecute ()
virtual void FirstFrame ()
virtual bool ReadyToPrepare () const
virtual void destroy ()
virtual void set_vars (std::map< std::string, std::string > vars)
virtual std::map< std::string, std::string > get_vars () const
Public Member Functions inherited from CollectInterface
virtual ~CollectInterface ()
virtual int NumBlocks () const

Constructor & Destructor Documentation

◆ TunnelMatrices()

TunnelMatrices::TunnelMatrices ( GameApi::Env & env,
GameApi::EveryApi & ev,
std::vector< FaceCollection * > faces,
std::vector< Movement * > moves,
std::string url,
std::string homepage,
Material * mat )
inline

Member Function Documentation

◆ Collect()

void TunnelMatrices::Collect ( CollectVisitor & vis)
inlinevirtual

Implements MainLoopItem.

◆ execute()

virtual void TunnelMatrices::execute ( MainLoopEnv & e)
inlinevirtual

Implements MainLoopItem.

◆ handle_event()

virtual void TunnelMatrices::handle_event ( MainLoopEvent & e)
inlinevirtual

Implements MainLoopItem.

◆ handle_instance()

void TunnelMatrices::handle_instance ( MainLoopEnv & e,
int depth,
int i,
Matrix m )
inline
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◆ HeavyPrepare()

void TunnelMatrices::HeavyPrepare ( )
inlinevirtual

Implements MainLoopItem.

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◆ Prepare()

void TunnelMatrices::Prepare ( )
inlinevirtual

Implements MainLoopItem.

◆ shader_id()

virtual std::vector< int > TunnelMatrices::shader_id ( )
inlinevirtual

Reimplemented from MainLoopItem.


The documentation for this class was generated from the following file: