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GameApi 28
Library used by GameApi Builder tool
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Go to the source code of this file.
Classes | |
| class | EventSurface |
| class | EmptyEventSurface |
| struct | Position2d |
| class | MovePointEventSurface |
| class | DrawableArea |
| class | Grid< T, D, DC, DR > |
| class | DataType< T > |
| class | ArrayDataType< T > |
| class | Point2dArrayDataType |
| class | DataTypeContainer |
| class | RectFrameAnim |
| class | RotateFrameAnim |
| class | VectorFrameAnim |
| class | DataTypeArray |
| class | SamplePairArray |
| class | DataTypeBitmap |
| class | Widget |
| class | PlaneRayIntersection |
| class | Texture |
| class | TextureEvents |
| class | DataTypeTextureEvents |
| class | TextureWidget |
Functions | |
| void | Execute2 (FrameAnim &f) |
| void | Execute2 (FrameAnim &f, EventSurface &surf) |
| void Execute2 | ( | FrameAnim & | f | ) |

| void Execute2 | ( | FrameAnim & | f, |
| EventSurface & | surf ) |