◆ LoadGLBFromTemp()
◆ ~LoadGLBFromTemp()
| LoadGLBFromTemp::~LoadGLBFromTemp |
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◆ accessors_size()
| virtual int LoadGLBFromTemp::accessors_size |
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const |
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◆ animations_size()
| virtual int LoadGLBFromTemp::animations_size |
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const |
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◆ BaseUrl()
| std::string LoadGLBFromTemp::BaseUrl |
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const |
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◆ buffers_size()
| virtual int LoadGLBFromTemp::buffers_size |
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const |
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◆ bufferviews_size()
| virtual int LoadGLBFromTemp::bufferviews_size |
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const |
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◆ cameras_size()
| virtual int LoadGLBFromTemp::cameras_size |
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const |
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◆ Collect()
◆ get_accessor()
◆ get_animation()
◆ get_buffer()
◆ get_bufferview()
◆ get_camera()
◆ get_default_scene()
| virtual int LoadGLBFromTemp::get_default_scene |
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const |
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◆ get_filename()
| std::string LoadGLBFromTemp::get_filename |
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const |
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◆ get_image()
◆ get_light()
◆ get_load()
| LoadGltf * LoadGLBFromTemp::get_load |
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const |
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◆ get_material()
◆ get_mesh()
| virtual const tinygltf::Mesh & LoadGLBFromTemp::get_mesh |
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int | i | ) |
const |
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◆ get_next()
◆ get_node()
| virtual const tinygltf::Node & LoadGLBFromTemp::get_node |
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int | i | ) |
const |
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◆ get_sampler()
◆ get_scene()
◆ get_skin()
| virtual const tinygltf::Skin & LoadGLBFromTemp::get_skin |
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int | i | ) |
const |
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◆ get_texture()
◆ HeavyPrepare()
| virtual void LoadGLBFromTemp::HeavyPrepare |
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◆ images_size()
| virtual int LoadGLBFromTemp::images_size |
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const |
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◆ lights_size()
| virtual int LoadGLBFromTemp::lights_size |
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const |
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◆ materials_size()
| virtual int LoadGLBFromTemp::materials_size |
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const |
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◆ meshes_size()
| virtual int LoadGLBFromTemp::meshes_size |
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const |
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◆ name()
| std::string LoadGLBFromTemp::name |
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const |
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◆ nodes_size()
| virtual int LoadGLBFromTemp::nodes_size |
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const |
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◆ Prepare()
| virtual void LoadGLBFromTemp::Prepare |
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◆ Prepare2()
| void LoadGLBFromTemp::Prepare2 |
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◆ ReadyToPrepare()
| virtual bool LoadGLBFromTemp::ReadyToPrepare |
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const |
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◆ samplers_size()
| virtual int LoadGLBFromTemp::samplers_size |
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const |
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◆ scenes_size()
| virtual int LoadGLBFromTemp::scenes_size |
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const |
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◆ skins_size()
| virtual int LoadGLBFromTemp::skins_size |
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const |
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◆ textures_size()
| virtual int LoadGLBFromTemp::textures_size |
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const |
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inlinevirtual |
◆ Url()
| std::string LoadGLBFromTemp::Url |
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const |
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The documentation for this class was generated from the following file: